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Matter Transmitter - Atomic=20
Rockets
Matter Transmitter
=
Introduction
Larry Niven defined "teleportation" as any method of moving from =
point to=20
point in negligible time.
This used to be a mind-boggling cutting-edge =
science fiction=20
concept back in the late 1800's, e.g., "Professor Vehr's =
Electrical=20
Experiment" (24 January 1885 The Argonaut) by Robert Duncan Milne. But =
in 1965=20
Gene Roddenberry was developing a new TV series called "Star Trek" and =
found=20
that landing the crew on an alien planet in some kind of shuttle would =
blow=20
their entire special effect budget. So he invented the Transporter.=20
One cheap optical effect to "beam" the crew down and they were well into =
the=20
story by script page two.
So nowadays everybody knows what a transporter is, and the phrase =
"beam=20
me up Scotty, there is no intelligent life forms here" is part of =
the=20
popular lexicon. This may or may not be the reason why the concept has =
become=20
pass=C3=A9 in science fiction. Which is a pity because it allows=20
science fiction authors to explore all sorts of deep philosophical=20
questions.
The popular term for matter transmitter back in the day was =
"transmat". But=20
the word really never caught on. George O. Smith said that if audio is =
for=20
sonics; radio is for electronics; video is for television signals then=20
transmitting matter is "mateo." That word never caught on either. In =
Poul=20
Anderson's The =
Enemy=20
Stars they were called "mattercasters." In Piers Anthony's Cluster=20
series they were called "mattermitters."
But are they possible? Maybe. They are certainly unobtanium,=20
verging on handwavium.
Limitations
As with all fringe science fiction speculations, if you are going to =
go=20
beyond physics as we know it, a wise SF author will try to limit=20
the damage. Break one law of physic, not five or six. Try to keep =
the rest=20
intact.
Conservation Of=20
Energy
Assume that matter transmission obeys the law=20
of conservation of energy. So if you use a transmat to teleport =
uphill, the=20
transmat will need a way of using extra electricity to compensate for =
the gravitational=20
potential energy difference or your body will suffer a sudden drop =
in=20
temperature or other energy loss. Moving uphill creates a gain in =
potential=20
energy, the law of conservation of energy says that energy has to come =
from=20
somewhere.
Teleporting downhill means you will lose potential energy. If the =
transmat=20
does not compensate for it, your body temperature will rise. =
The energy=20
has to go somewhere.
The equations below were derived by me from Larry Niven's The Theory =
and=20
Practice of Teleportation. They may be incorrect.
How much energy will be required to be added or removed in order to=20
compensate for altitude change teleports?
=CE=94U =3D -(m * g * =CE=94h)
where:
=CE=94U =3D =C2=B1 change in energy (Joules) plus =
for energy added to=20
object, minus for energy removed m =3D mass of object =
teleported=20
(kg) man=3D68 kg g =3D acceleration due to gravity (m/s) =
Terra=3D9.81=20
m/s =CE=94h =3D =C2=B1 change in altitude (m) plus for =
traveling upwards,=20
minus for traveling downwards
What will be the temperature effect of uncompensated altitude change=20
teleports?
=CE=94T =3D -((m * g * =CE=94h) / (m * =
C))
where:
=CE=94T =3D =C2=B1 change in temperature (=C2=B0C =
or K) plus for heating,=20
minus for cooling m =3D mass of object teleported (kg) =
man=3D68=20
kg g =3D acceleration due to gravity (m/s) Terra=3D9.81=20
m/s =CE=94h =3D =C2=B1 change in altitude (m) plus for =
traveling upwards,=20
minus for traveling downwards C =3D specific heat capacity =
of object=20
(J/kg-K) man=E2=89=884,184 J/kg-K (water)
Example: idiot PFC Floyd steps into a transmat and neglects =
to turn=20
on the altitude compensator. He set the transmat's destination dials to =
the top=20
of Mount Krumpet, which is exactly one kilometer higher than Floyd's =
current=20
location. How much is his body temperature going to drop?
A drop of 2.4 degrees is not enough to kill, but Floyd's teeth might =
chatter=20
momentarily.
If you used an uncompensated transmat to teleport from the =
International=20
Space Station to Terra's surface (-400 km), your body temperature would =
rise=20
from it's normal 37=C2=B0C to about 997=C2=B0C. Hot enough to melt =
silver, and certainly=20
hot enough to kill you instantly. A compensated transmat would suck =
266,832,000=20
joules out of your body in order to spare you from that cruel fate.
Actually, according to the Boom=20
Table it only takes 1.42=C3=97108 joules to totally =
vaporize a body,=20
leaving only a skeleton. Energy compensation is important.
Teleporting up to the ISS will make your body temperature fall from =
37=C2=B0C to=20
about -923=C2=B0C. Which is pretty frigid, since the coldest spot on =
Terra is about=20
-50=C2=B0C. This will also kill you instantly.
A reader named Yoel points out that -923=C2=B0C is about six hundred =
and fifty=20
degrees below absolute zero, which is impossible. Niven's equation was =
sort of=20
assuming that the energy needed to make up for the potential energy loss =
would=20
come from heat. This observation would mean that either the energy would =
come=20
from somewhere else, or Floyd would materialize at an altitude =
corresponding to=20
a temperature drop to absolute zero (=E2=88=92273.15=C2=B0C). The result =
would depend upon=20
the details of the teleporation method.
Conservation=20
Of Momentum
Assume that matter transmission obeys the law=20
of conservation of momentum. If you are in an automobile speeding =
along at=20
80 kilometers per hour, and use a transmat to teleport to a nearby truck =
stop,=20
you will arrive at the truck stop. Still moving at 80 kph. It =
will be=20
more or less the same as if you just jumped out of the moving car.
Conservation of momentum will affect you if you are standing on the =
ground=20
(of a rotating planet).
Imagine you are above the North Pole of Terra looking down. Terra is =
spinning=20
counter clock wise. You can see that person Alfa standing on the equator =
in=20
South America is moving in a direction almost ninety degrees away from =
person=20
Bravo standing on the equator in Africa (due East). If person Alfa =
teleported to=20
Africa, the vector sum between their personal vector and the vector of =
the=20
grounds of Africa will be such that they will be thrown up into the air. =
If they=20
teleport in a Western direction they will be thrown into the ground. =
Ouch.
Terra spins "faster" at the equator than it does at, say 45=C2=B0 =
latitude. This=20
means if you teleport north you'll be jerked to the left, and =
teleporting south=20
will jerk you to the right.
The equations below were derived by me from Larry Niven's The Theory =
and=20
Practice of Teleportation. They may be incorrect.
Teleporting East or West, how fast will our teleporter be thrown up =
in the=20
air or slammed into the ground?
upVel =3D =C2=B1 velocity teleporter is thrown =
(m/s) plus for=20
up, minus for down sinRad(x) =3D sine of x, where x is in=20
Radians deltaEW =3D distance teleported East or West=20
(m) radiusPlanet =3D radius of the planet (m) =
Terra=3D6,371,000=20
m cos(x) =3D cosine of x, where x is in =
degrees latitude=20
=3D geographical latitude of teleporter (degrees) rotVel =
=3D=20
rotational velocity of the planet at the equator (m/s) Terra=3D464=20
m/s
Teleporting North or South, how fast will our teleporter be thrown =
left or=20
right?
leftVel =3D =C2=B1 velocity teleporter is thrown =
(m/s) plus for=20
left, minus for right rotVel =3D rotational velocity of =
the planet=20
at the equator (m/s) Terra=3D464 m/s startLatitude =3D =
geographical=20
latitude of starting position (degrees) destLatitude =3D=20
geographical latitude of destination position =
(degrees)
Transmitter=20
And Receiver
In The Theory and Practice of Teleportation, Larry Niven noted some=20
implications about a transmat's requirements for a transmitter or =
receiver.
If the transmat does not require a transmitter, it can reach out to =
anything=20
in range and teleport it to the transmat's receiving stage =
(e.g.,Skylark =
Duquesne by E. E.=20
"Doc" Smith). This turns out to be unreasonably powerful. A =
kleptomaniac's=20
dream. Whoever owns a transmitterless transmat can steal anything they =
want. Not=20
just gold, also things like top-secret government documents. If one =
person has=20
one they are the king of the world, until somebody assassinates them and =
becomes=20
the new king. If there are several people who have transmitterless =
transmats,=20
the economy of the world collapses, technological infrastructure decays, =
and=20
eventually the transmat cannot be repaired. Civilization has to start =
over from=20
scratch.
If the transmat does not require a receiver, it can send objects out =
to=20
anywhere it wants. Objects like bombs (e.g.,The=20
Person from Porlock by Raymond F. Jones). This also turns out to be=20
unreasonably powerful. You could find the current location of the leader =
of a=20
nation you disliked and teleport a nuclear warhead on to their lap. =
Again if=20
there is only one the owner is the king of the world. Until they are=20
assassinated. If there are two the owning nations will bomb each other =
and the=20
rest of the world into the stone age (or at least into a level of =
technological=20
decay where the transmats cannot be repaired).
The main way to reduce the effect these two disasters is to postulate =
some=20
way of protecting certain areas from teleportation. For example, if they =
cannot=20
operate on a location that is deep enough underground, or surrounded by =
a=20
magnetic field, or something.
The easiest way to keep transmats from destroying civilization is to =
mandate=20
that they require both transmitters and receivers. Most science fiction =
does for=20
that reason. Except for Star Trek, they stop reckless use of =
transporters by=20
stopping them with deflector shields and magnetic fields to prevent =
beaming.
Interpenetration
The old science fiction writers assumed that two bodies cannot occupy =
the=20
same place at the same time. So they figured if you used a transmat to =
transmit=20
yourself to point Charlie, and there was a large rock occupying point =
Charlie,=20
both you and the rock would be transformed into a huge explosion. =
Actually=20
material objects are mostly empty space so you'd probably just become an =
instant=20
fossil inside the rock (or mostly inside the rock). You'd still =
be=20
dead, either instantly or eventually.
Transmitting into a mass of air will kill you too. Embolisms, the =
bends,=20
other nasty effects.
If you have proper transmats needing both transmitter and receiver, =
you'd=20
want the business ends to have enclosed booths. The idea is as you (and =
the air=20
around you) are being transmatted from transmat Delta to transmat =
Foxtrot, the=20
volume of air in the booth on transmat Foxtrox is simultaneously being=20
transmatted to transmat Delta. This way both you and the mass of air =
will be=20
sent into an empty booth full of vacuum. No boom.
Or you could save power by just pumping all the air out of the =
destination=20
transmat booth.
Other =
Limits
The main variables an author can play with are the maximum range =
between the=20
origin and destination, and the energy cost per use. This mostly impact =
what=20
conventional forms of transportation are rendered obsolete by transmats. =
If the=20
cost per use is fixed regardless of distance, and expensive, automobiles =
and=20
buses will remain but airplanes will vanish. If cost is cheap but range =
is=20
limited, people will travel by a series of jumps. But eventually you =
will reach=20
a point where it is cheaper to use an airplane. So automobiles and buss =
es will=20
vanish.
For other limits, recognize that matter transmission is very much =
like Discontinuous=20
("teleport-like") faster-than-light drives. So many of the limits of =
the=20
numerous times of discontinuous drives can be appropriated by the author =
and=20
applied to their transmats.
Web and=20
Starship
In the wargame Web=20
and Starship(keep in mind this is a paper-and cardboard =
tabletop game,=20
not a computer game) game designer (the legendary Greg=20
Costikyan) had a clever limitation on matter transmission, used as a =
method=20
of FTL travel.
The situation starts with two alien races: the Gwynhyfarr (hereafter =
referred=20
to as "Birds") and the Pereen (hereafter referred to as "Moles"). Each =
has a=20
totally different type of FTL transport system.
The Birds have FTL starships that can travel anywhere in the universe =
at=20
will. No special launch or landing sites are required. The trouble is =
that the=20
starships are expensive to build (i.e., there are not many of =
them),=20
and each has a limited cargo capacity.
The Moles have FTL matter transmission. It requires both a=20
transmitter and a receiver. Transmission is instantaneous.=20
Unfortunately in order to transmit to a new planet, a receiver =
unit must=20
by shipped to the planet by a Slower-than-light robot ship. This of =
course takes=20
years. The advantage of matter transmission is that they have huge cargo =
capacities. The Moles can move entire armies through a matter =
transmitter in a=20
matter of hours.
When the Bird Empire and the Mole Empire expanded to the point where =
their=20
borders contacted each other, war was inevitable, but futile. Both =
empires=20
wanted to destroy the other and take over the enemy's habitable planets. =
Unfortunately, due to the limitations of their respective FTL, war was=20
impossible.
Say the Birds want to invade a Mole planet. The Bird starships can go =
anywhere, so the Birds load up their limited number of starships with =
the few=20
numbers of solders each ship can carry, and invade the Mole planet.=20
Whereupon the Moles use their matter transmitters to instantly =
transport=20
in the planetary armies of all the other Mole planets, and the combined =
Mole=20
armies turn the pathetically small Bird invasion force into a smoking=20
crater.
Say the Moles want to invade a Bird planet. The Moles load a matter=20
transmitter unit into a STL robot ship, aim it at the Bird planet to =
invade, and=20
wait a few years for it to arrive. Years later, as it approaches =
the=20
Bird planet, it is noticed by Bird space patrols, who promptly shoot it =
to=20
pieces.
Stalemate
Until one fine day both the Birds and the Moles notice radio waves =
being=20
emitted by a small planet set right in between the two empires. A planet =
called=20
Earth.
The=20
Warbots
The=20
Time Mercenaries
=
Tunnel=20
in the Sky
Operating =
Principle
Now the question arises how the heck does the blasted transmat =
actually work?=20
The operating principle generally creates some major unintended=20
consequences.
Ironically, when Gene Roddenberry invented=20
the the Star Trek transporter in order to save some money on his =
special=20
effects budget, it turned around and bit him on the derri=C3=A8re with =
an unintended=20
consequence. Not because of the transporter's operating principle. =
Instead the=20
problem was the fact it worked at all.
You see, Mr. Roddenberry invented the transporter to make it easy to =
get the=20
characters from the Starship Enterprise down to the planet =
du=20
jour. Unfortunately it also made it easy to get the characters back =
to the=20
Enterprise. As David Gerrolds explains: it is very hard to =
create=20
dramatic tension if, at the first sign of a danger, Captain Kirk whips =
out his=20
communicator and says "Scotty, save my ass!"
The Klingon ambush team/hideous alien space creature/whatever looks =
sadly at=20
the Enterprise crew beaming to safety, taking the dramatic =
tension with=20
them.
The Star Trek writers were forced to invent some new contrived reason =
to=20
render the transporter unavailable for each script in order to rescue =
dramatic=20
tension. Which got really old after happening five episodes in a =
row.
Tunnel=20
Diode
A tunnel =
diode is a=20
common electronic component. But its operating=20
principle contains that magic word "Quantum", beloved of writers of =
technobabble=20
everywhere. Teachers explain how the things work by using a description =
that is=20
almost, but not quite, 100% totally wrong. They say that electrons enter =
in one=20
side and come out the other but do not pass through the space=20
between.
Which was close enough to teleportation for science fiction =
authors.
I only mention this because it was popular in 1970's science fiction =
and you=20
might run across it (e.g., "The=20
External Triangle" by George O. Smith). Just be aware that it is technobabble.
We Can=20
Rebuild You
=
HEADER>
With this method, you somehow convert the atoms of the intrepid =
explorer's=20
body into radio waves (or tachyon beams, or something), beam them to the =
destination, then somehow convert the radio waves back into matter.
In a variation on this method, a scanner records each atom's type, =
position,=20
and energy state. The record is sent to the destination. There an =
assembler uses=20
the record to reconstruct the traveler's body using a stockpile of =
various=20
chemical elements. In some science fiction stories, the scanning process =
vaporizes the traveler's body (e.g., Poul Anderson's The=20
Enemy Stars). In others, the scanning process is harmless, so the =
traveler=20
is actually sending a duplicate while they stay at home (e.g., =
Frederik Pohl and Jack Williamson's Farthest=20
Star).
All of these methods open up jumbo-sized cans of screaming worms. =
They have=20
some serious legal, ethical, and philosophical questions.
First off is the interference problem. What if the signal becomes =
filled with=20
static? What arrives at the destination will probably be quite =
dead.
Soon, troops, vessels, weapons and equipment were pouring through =
the
matter-transmitters in a flood. Not all of it arrived. Transmission =
of matter
was only one hundred percent assured of arrival intact up to ten =
thousand
miles. It diminished by one percent per twenty thousand miles beyond =
that
distance. As the Nerne were transmitting in terms of light-years, =
their=20
losses were considerable. More often than not, soldiers, ships and =
weapons=20
were reassembled in the reception chambers in a gruesome =
conglomeration of=20
plastic, metal and Nerne flesh.
The species took these losses without comment or concern. They were =
getting
twenty percent through and the invasion force was growing hourly.
The technicians switched on the reception cubicles in the huge
gasometer-like buildings and made ready to receive. The disposal =
chutes were
open, ready for the removal of loss. The technicians were not =
entirely=20
without feeling, merely hardened by experience. The first twenty or =
thirty=20
loads would be a mess; they always were.
The Dixie Chicks after a teleporter =
accident. From=20
Futurama: Bender's Game
Things can be much worse, as anybody who saw one of The=20
Fly movies knows. If a fly shares the transmat booth with you, what =
arrives=20
at the destination can be a man with a fly head and a fly with a human =
head. Or=20
a gruesome melding of the two.
Next problem, if it cannot be recorded, it cannot be recreated. I =
don't mean=20
to go all metaphysical on you, but if you have something like a soul it =
probably=20
ain't gonna be 3D printed at the destination. Which means you will be =
dead, even=20
though there will be a remarkably realistic soulless replica of you =
walking out=20
of the transmat booth.
"What worries me," McCoy said, "is whether I'm myself any more. I =
have a=20
horrible suspicion that I'm a ghost. And that I've been one for maybe =
as long=20
as twenty years."
The question caught Captain Kirk's ear as he was crossing the rec =
room of
the Enterprise with a handful of coffee. It was not =
addressed to=20
him, however; turning, he saw that the starship's surgeon was sitting =
at a=20
table with Scott, who was listening with apparently deep attention. =
Scotty=20
listening to personal confidences? Or Doc offering them? Ordinarily =
Scotty had=20
about as much interest in people as his engines might have taken; and =
McCoy=20
was reticent to the point of cynicism.
"May I join this symposium?" Kirk said. "Or is it private?"
"It's nae private, it's just nonsense, I think," the engineering =
officer=20
said. "Doc here is developing a notion that the transporter is a sort =
of=20
electric chair. Thus far, I canna follow him, but I'm trying, I'll do =
myself=20
that credit."
"Oh," Kirk said, for want of anything else to say. He sat down. His =
first=20
impression, that McCoy had been obliquely referring to his divorce, =
was now=20
out the porthole, which both restored his faith in his understanding =
of
McCoy's character, and left him totally at sea.
"Somebody," Kirk said, "had better fill me in. Doc, you've said =
nine times=20
to the dozen that you don't like the transporter system. In fact, I =
think=20
'loath,' is the word you use. 'I do not care to have my molecules =
scrambled=20
and beamed around as if I were a radio message.' Is this just more of =
the=20
same?"
"It is and it isn't," McCoy said. "It goes like this. If I =
understand=20
Scotty aright, the transporter turns our bodies into energy and then
reconstitutes them as matter at the destination=E2=80=A6"
"That's a turrble oversimplification," Scott objected. The presence =
of his=20
accent, which came out only under stress, was now explained; they were =
talking=20
about machinery, with which he was actively in love. "What the =
transporter=20
does is analyze the energy state of each particle in the body =
and=20
then produce a Dirac jump to an equivalent state somewhere else. No =
conversion=20
is involved=E2=80=94if it were, we'd blow up the ship."
"I don't care about that," McCoy said. "What I care about is my =
state of=20
consciousness=E2=80=94my ego, if you like. And it isn't matter, energy =
or anything=20
else I can name, despite the fact that it's the central phenomenon of =
all=20
human thought. After all, we all know we live in a solipsistic =
universe."
Kirk searched his memory. "But you still haven't answered =
my
question. What's all this got to do with the transporter?"
"Nary a thing," Scott said.
"On the contrary. Whatever the mechanism, the effect of =
the
transporter is to dissolve my body and reassemble it somewhere else. =
Now=20
you'll agree from experience that this process takes finite, physical=20
time=E2=80=94short, but measurable. Also from experience, that during =
that time period=20
neither body nor consciousness exists. Okay so far?"
"Well, in a cloudy sort of way," Kirk said.
"Good. Now, at the other end, a body is assembled which is =
apparently
identical with the original, is alive, has consciousness, and has all =
the=20
memories of the original. But it is NOT the original. That =
has been
destroyed."
"I canna see that it matters a whit," Scott said. "Any more than =
your=20
solipsist position does. As Mr. Spock is fond of saying, 'A difference =
which=20
makes no difference is no difference.'"
"No, not to you," McCoy said, "because the new McCoy will look and =
behave=20
in all respects like the old one. But to me? I can't take so =
operational a=20
view of the matter. I am, by definition, not the same man who went =
into a=20
transporter for the first time twenty years ago. I am a construct made =
by a=20
machine after the image of a dead man=E2=80=94and the hell of it is, =
not even I can=20
know how exact the imitation is, because=E2=80=94well, because =
obviously if anything=20
is missing I wouldn't remember it."
"Question," Kirk said. "Do you feel any different?"
"Aha," said Scott with satisfaction.
"No, Jim, I don't, but how could I? I think I remember =
what I was=20
like before, but in that I may be vastly mistaken. Psychology is my =
specialty,=20
for all that you see me chiefly as a man reluctant to hand out pills. =
I know=20
that there are vast areas of my mind that are inaccessible to my =
consciousness=20
except under special conditions=E2=80=94under stress, say, or in =
dreams. What if part=20
of that psychic underground has not been duplicated? How would I =
know?"
"You could ask Spock," Scott suggested.
"Thanks, no. The one time I was in mind-lock with him it saved my =
life=E2=80=94it=20
saved all of us, you'll remember=E2=80=94but I didn't find it =
pleasant."
"Well, you ought to, anyhow," Scott said, "if you're as serious =
about all=20
this. He could lock onto one of those unconscious areas and then see =
if it was=20
still there after your next transporter trip."
"Which it almost surely would be," Kirk added. "I don't see why you =
assume=20
the transporter to be so peculiarly selective. Why should it blot out=20
subconscious traces instead of conscious ones?"
"Why shouldn't it? And in point of fact, does it or doesn't it? =
That's
pretty close to the question I want answered. If it were the =
question, I would even submit to the experiment Scotty proposes, and =
ask=20
everybody else aboard to as well."
"I," said Kirk, "have been on starship duty somewhat longer than =
either of=20
you gentlemen. And I will say without qualification that this is the =
weirdest=20
rec room conversation I've ever gotten into. But all right, Doc, let's =
bite=20
the bullet. What is the question?"
"What would you expect from a psychologist?" McCoy said. =
"The
question, of course, is the soul. If it exists, which I know no more =
than the
next man. When I was first reassembled by that damnable machine, did =
my soul,
if any, make the crossing with me=E2=80=94or am I just a reasonable =
automaton?"
"The ability to worry about the question," Kirk said, "seems to me =
to be=20
its own answer."
"Hmmm. You may be right, Jim. In fact, you better had be. Because =
if you=20
aren't, then every time we put a man through the transporter for the =
first
time, we commit murder."
"And thot's nae a haggle, it's a haggis," Scott said hotly. "Look =
ye, Doc,=20
yon soul's immortal by definition. If it exists, it canna be =
destroyed=E2=80=94"
"Captain Kirk," said the rec room's intercom=20
speaker.
From Spock=20
Must Die! by James Blish (1970)
Way Station
There were a lot of things, he told himself, that Man would have to =
unlearn, as well as things to learn, if he ever should become aware of =
the=20
galactic culture.
The limitation of the speed of light, for one thing.
For if nothing moved faster than the speed of light, then the =
galactic=20
transport system would be impossible.
But one should not censure Man, he reminded himself, for setting =
the speed=20
of light as a basic limitation. Observations were all that Man =
=E2=80=94 or anyone,=20
for that matter =E2=80=94 could use as data upon which to base his =
premises. And since=20
human science had so far found nothing which consistently moved faster =
than=20
the speed of light, then the assumption must be valid that nothing =
could or=20
did consistently move faster. But valid as an assumption only and no =
more than=20
that.
For the impulse patterns which carried creatures star to star were =
almost=20
instantaneous, no matter what the distance.
He stood and thought about it and it still was hard, he admitted to =
himself, for a person to believe.
Moments ago the creature in the tank had rested in another tank in =
another=20
station and the materializer had built up a pattern of it =E2=80=94 =
not only of its=20
body, but of its very vital force, the thing that gave it life. Then =
the=20
impulse pattern had moved across the gulfs of space almost =
instantaneously to=20
the receiver of this station, where the pattern had been used to =
duplicate the=20
body and the mind and memory and the life of that creature now lying =
dead many=20
light years distant. And in the tank the new body and the new mind and =
memory=20
and life had taken almost instant form =E2=80=94 an entirely new =
being, but exactly=20
like the old one, so that the identity continued and the consciousness =
(the=20
very thought no more than momentarily interrupted), so that to all =
intent and=20
purpose the being was the same.
There were limitations to the impulse patterns, but this had =
nothing to do=20
with speed, for the impulses could cross the entire galaxy with but =
little lag=20
in time. But under certain conditions the patterns tended to break =
down and=20
this was why there must be many stations =E2=80=94 many thousands of =
them. Clouds of=20
dust or gas or areas of high ionization seemed to disrupt the patterns =
and in=20
those sectors of the galaxy where these conditions were encountered, =
the=20
distance jumps between the stations were considerably cut down to keep =
the=20
pattern true. There were areas that had to be detoured because of high =
concentrations of the distorting gas and dust.
Enoch wondered how many dead bodies of the creature that now rested =
in the=20
tank had been left behind at other stations in the course of the =
journey it=20
was making =E2=80=94 as this body in a few hours' time would lie dead =
within this tank=20
when the creature's pattern was sent out again, riding on the impulse=20
waves.
A long trail of dead, he thought, left across the stars, each to be =
destroyed by a wash of acid and flushed into deep-lying tanks, but =
with the=20
creature itself going on and on until it reached its final destination =
to=20
carry out the purpose of its journey.
From Way=20
Station by Clifford Simak (1963)
Finally, the transmat is actually a blasted object duplicator. A =
subatomic=20
level 3D printer. What Star Trek calls a "replicator.=
"=20
You see, you can send the radio signal to several transmats and the =
traveling=20
object (or person) will pop out of each and every one. Even worse, you =
can=20
record the radio signal so it can be re-used at a latter date. =
And=20
incredibly worse, the recorded signal can be edited so =
that the=20
resulting object (or person) is structurally different.
But the ethical questions grow exponentially worse once you start =
replicating=20
people
Star Trek tried to dodge this problem by saying people could not be=20
duplicated because of reasons (except those times w=
hen=20
they could).
If you have two or more PFC Floyds, which one is legally the "real" =
Floyd.=20
Which one gets his paycheck, which one is married to Mildred?
If you keep a recording of a Floyd transmatting, and one day Floyd =
dies in an=20
accident, you could use the recording to bring him back to life. Can he =
collect=20
on his own life insurance?
If transmatters are the kind where scanning destroys the original, =
you send=20
Floyd to Mars, but then you just make a recording instead of sending the =
signal=20
to a receiving transmat, are you guilty of kidnapping? Or murder, since =
the=20
original is so much hot vapor? Does it stop being murder if you =
replicate Floyd=20
before the trial?
If transmatters are the kind where scanning does not harm the =
original, is it=20
ethical to use it to send a duplicate Floyd on a suicide mission? This =
was=20
actually a common practice in the novel Farthest=20
Star. Officials talk you into volunteering for a painless suicide =
mission,=20
painless because it won't be you who is actually dying. Step into the =
transmat=20
then go home to your wife. Meanwhile your duplicate does the mission and =
dies in=20
agony, spending their last breath cursing the day you were born.
In George O. Smith's Identity (the =
final Venus =
Equilateral=20
story) things are really vile. Legally the duplicate of a person is =
property,=20
not a human being. So if a doctor wants to perform a tricky surgery on =
you, they=20
will use the replicator to run off a dozen copies of you and practice on =
them=20
til they all die. Then the doctor can do the surgery perfectly. In the =
story=20
nobody cares that there really is no way to tell a duplicate from an =
original.=20
Well, nobody but the duplicates of course, they object strongly to being =
disposable.
Also in the Venus Equilateral stories, a recording can be edited. So =
you can=20
make a recording of a cube of dirt, edit the recording, and use it to =
replicate=20
cubes of solid gold.
Editing a recording gets more extreme in Farthest Star. They could =
edit a=20
copy of you to make you a water breather or otherwise alter your =
biochemistry=20
and body.
The point is that unlike replicator-like transmats, these do not =
change the=20
traveler. Instead they change the space in between the start and=20
destination.
A two-dimensional ant can travel =
faster-than-light on a=20
long rug crumpled up in the third dimension. Artwork by David=20
Povilaitis
From A Wrinkle in Time by =
Madelein=20
L'Engle (1962)
The red ship takes the long way around in =
conventional=20
3D space, the green ship takes a shortcut through the fourth dimension =
taking=20
advantage of the fold. From manga The Ideon - The Motion=20
Picture
A "Stargate" or wormhole opening in Flatland =
will look=20
like a circle. A Stargate or wormhole opening in our 3D universe will =
look=20
like a Sphere, not like a disc. Artwork by David=20
Povilaitis
A receiver-less transmat can make a nuclear warhead unexpectedly=20
materialize close to an enemy warship. Or inside the warships =
defensive force=20
fields. Or inside the warship itself. Heck, materializing a puny =
hand=20
grenade inside the warship's CIC=20
will probably kill everybody in it and at least temporarily disable =
the entire=20
ship. The same goes for assassinating the leader of a hostile nation =
by=20
materializing a nuclear warhead inside their underwear or up a =
convenient body=20
orifice.
A transmitter-less transmat can assassinating the leader of a =
hostile=20
nation by making their still-beating heart appear in the transmat, =
while the=20
rest of their body in the original location futilely tries to live =
without=20
it.
A transmat that requires both transmitter and receiver can still be =
pretty=20
nasty, if the transmitter can transmit something that is not actually in =
contact, and the transmitter is small enough to fit in, say, a =
rifle-sized long=20
arm.
In Mindbridge by=20
Joe Haldeman, a transmat transmitter is a special crystal. Some aliens =
manage=20
to make a gun-like device with a tiny crystal, which will transmit =
everything=20
inside a cylindrical volume about one centimeter in diameter and about =
ten=20
meters long. Basically it acts like a disintegrator ray. It cuts a =
long thin=20
tunnel in the target. In the novel the transmat needs no receiver, but =
the=20
weapon will work just as will if need it. The receiver (where ever it =
is) will=20
just have to be periodically hosed off to remove the cylinders of =
armor, bone=20
and body tissue.
In The =
Armageddon=20
Inheritance by David Weber, "warp rifles" have much the same =
effect as the=20
Mindbridge weapons. Its just they send the cylinders into hyperspace. =
Warp=20
grenades send into hyperspace anything within the "blast radius". If =
you are=20
lucky, half of you will be inside and half out, killing you instantly. =
If you=20
are not, you will find yourself floating in hyperspace with your =
lifespan=20
limited to your oxygen supply. And nobody will ever find your =
body.
In The =
Universe=20
Between by Alan E. Nourse, researchers manage to anger being who =
live in=20
another dimension by accidentally mutilating the other dimension. The =
beings=20
retaliate by trying to remove the machine doing the mutilating. The=20
researchers start running around like their hair is on fire when =
volumes the=20
size of city blocks start randomly vanishing all over New York =
City.
In some science fiction stories, the operating principle of starships =
faster-than-light drives are based on transmat technology. Occasionally =
this can=20
be turned against the starship as a weapon.
In the wargame Starforce=20
Alpha Centauri the FTL engines of the starships are actually =
psionic=20
women, who teleport the ships from star to star by using the power of =
their=20
minds. As a weapon the psionic team can send a telepathic command (a =
"combat=20
cast") to an enemy ship's psionic team, forcing them to make an =
uncontrolled=20
teleport to an awkward location. Such jumps are typically five times =
the=20
distance of a "safe" jump, so it will take the enemy ship a long time =
to crawl=20
back to the battle. A ship's psionic team can divert part of their =
power into=20
an "anti-cast" to try and mute an enemy's combat cast.
In War in =
Heaven by David Zindell starships move by opening up wormhole =
entrances=20
before them and moving through. The entrance location and destination =
are=20
created through a metaphysical process that the pilot controls by =
using=20
mathematical theorems. Whatever. The point is that in combat, the idea =
is to=20
open a wormhole in front of your opponent that will teleport them to =
the=20
surface of a sun or other deadly location.